Sherman Oaks, CA (USA) – May 21, 2015 – Storefront management and billing provider, Xsolla, is proud to announce the Xsolla Unity SDK which will be available in an entirely new “Billing” category on Unity.
In today’s digital market, there is a serious issue with cloning and misusing assets which can become a big problem for fledgling studios entering the Indie space.
For this post we are going to examine some basic rules of public assets and what a new developer needs to understand.
Xsolla talked with Francisco Tufró from a small studio Nastycloud, situated in Argentina. We’ve talked about their recent project Nastycloud, which is currently gathering pledges at Kickstarter, and discussed the advantages of having a great active community.